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	<title>Independent Developer &#187; height field</title>
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		<title>AC3D Plugin: Displacement Mapper</title>
		<link>http://www.independentdeveloper.com/archive/2008/05/13/ac3d-plugin-displacement-mapper</link>
		<comments>http://www.independentdeveloper.com/archive/2008/05/13/ac3d-plugin-displacement-mapper#comments</comments>
		<pubDate>Tue, 13 May 2008 17:12:15 +0000</pubDate>
		<dc:creator>Lisa</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Tools and Plugins]]></category>
		<category><![CDATA[ac3d]]></category>
		<category><![CDATA[bump map]]></category>
		<category><![CDATA[cg]]></category>
		<category><![CDATA[cgi]]></category>
		<category><![CDATA[computer graphics]]></category>
		<category><![CDATA[displacement map]]></category>
		<category><![CDATA[height field]]></category>
		<category><![CDATA[heightfield]]></category>
		<category><![CDATA[Mudbox]]></category>
		<category><![CDATA[normal map]]></category>
		<category><![CDATA[POV-Ray]]></category>
		<category><![CDATA[ZBrush]]></category>

		<guid isPermaLink="false">http://www.independentdeveloper.com/?p=96</guid>
		<description><![CDATA[This plugin adds displacement map support to AC3D. Displacement mapping is a technique that deforms the current geometry, displacing the vertices in accordance with elevation values stored in a texture map. This technique is useful for &#8220;painting on&#8221; details onto a very high resolution mesh. Displacement maps can be painted with 2D art tools such [...]]]></description>
			<content:encoded><![CDATA[<p>This plugin adds displacement map support to AC3D. <a href="http://en.wikipedia.org/wiki/Displacement_mapping" target="external">Displacement mapping</a> is a technique that deforms the current geometry, displacing the vertices in accordance with elevation values stored in a texture map. This technique is useful for &#8220;painting on&#8221; details onto a very high resolution mesh.</p>
<p>Displacement maps can be painted with 2D art tools such as Corel, Photoshop or Gimp; or, they can be exported from 3D sculpting programs such as ZBrush or Mudbox. The AC3D displacement map plugin supports 8-bit grayscale and 16-bit red-green (POV-Ray format) displacement maps.</p>
<p>If you are new to displacement mapping, <a href="http://www.mossor.org/Desktop/Tutorials/garbagecan.htm" target="_external">this tutorial</a> explains the process in more detail.</p>
<p><strong><a href="/files/displacementmapper.zip" title="Download">Download the plugin. (Requires Windows XP, AC3D 6.2 or above.)</a></strong>
<p align="center"><a href="/images/displacement2.jpg" rel="lightbox" title="Displacement Mapper"><img src="/images/displacement2_thumb.jpg" /></a></p>
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