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	<title>Independent Developer &#187; realtime rendering</title>
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		<title>AC3D Plugin: NMF (ATI Normal Map) Exporter</title>
		<link>http://www.independentdeveloper.com/archive/2007/12/08/ac3d-plugin-nmf-ati-normal-map-exporter</link>
		<comments>http://www.independentdeveloper.com/archive/2007/12/08/ac3d-plugin-nmf-ati-normal-map-exporter#comments</comments>
		<pubDate>Sat, 08 Dec 2007 11:39:32 +0000</pubDate>
		<dc:creator>Lisa</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Tools and Plugins]]></category>
		<category><![CDATA[ac3d]]></category>
		<category><![CDATA[ambient occlusion]]></category>
		<category><![CDATA[ati]]></category>
		<category><![CDATA[bump mapping]]></category>
		<category><![CDATA[cg]]></category>
		<category><![CDATA[cgi]]></category>
		<category><![CDATA[computer games]]></category>
		<category><![CDATA[computer graphics]]></category>
		<category><![CDATA[melody]]></category>
		<category><![CDATA[normal mapping]]></category>
		<category><![CDATA[normalmapper]]></category>
		<category><![CDATA[parallax mapping]]></category>
		<category><![CDATA[realtime 3d]]></category>
		<category><![CDATA[realtime rendering]]></category>
		<category><![CDATA[rendering]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://www.independentdeveloper.com/archive/2007/12/08/ac3d-plugin-nmf-ati-normal-map-exporter</guid>
		<description><![CDATA[This plugin exports your AC3D file into NMF format, the native input format of the ATI NormalMapper utility. NormalMapper allows you to generate normal maps, bent normals and ambient occlusion maps suitable for use in video games and other realtime 3D applications. If you aren&#8217;t familiar with normal maps, normal maps are a way to [...]]]></description>
			<content:encoded><![CDATA[<p>This plugin exports your AC3D file into NMF format, the native input format of the <a href="http://ati.amd.com/developer/tools.html">ATI NormalMapper</a> utility. NormalMapper allows you to generate normal maps, bent normals and ambient occlusion maps suitable for use in video games and other realtime 3D applications. </p>
<p>If you aren&#8217;t familiar with normal maps, normal maps are a way to make your low-polygon model look more detailed by encoding surface information from a high-polygon version of the same model into a texture map. <a href="http://www.bencloward.com/resources_tutorials.shtml">Ben Cloward has an excellent tutorial</a> where you can learn more. </p>
<p><strong>This plug-in requires the free <a href="http://ati.amd.com/developer/tools.html">NormalMapper utility available from AMD</a> in order to process the output files.</strong> The companion NormalMapperUI (Stand Alone) available at the same location is also helpful, but not required. </p>
<p><strong><a href="/files/nmfexport.zip" title="Download">Download the plugin. (Requires Windows XP, AC3D 6.2 or above.)</a></strong>
<p align="center"><a href="/images/normalmapper.jpg" rel="lightbox" title="Example of Normal Mapping"><img src="/images/normalmapper_thumb.jpg" /></a></p>
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