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	<title>Independent Developer &#187; resistance fall of man</title>
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		<title>Lighting for Games</title>
		<link>http://www.independentdeveloper.com/archive/2008/06/17/lighting-for-games</link>
		<comments>http://www.independentdeveloper.com/archive/2008/06/17/lighting-for-games#comments</comments>
		<pubDate>Tue, 17 Jun 2008 07:52:48 +0000</pubDate>
		<dc:creator>Lisa</dc:creator>
				<category><![CDATA[3D Tutorials]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[ambient occlusion]]></category>
		<category><![CDATA[cg]]></category>
		<category><![CDATA[cgi]]></category>
		<category><![CDATA[eric gooch]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[insomniac]]></category>
		<category><![CDATA[lighting]]></category>
		<category><![CDATA[lightmapping]]></category>
		<category><![CDATA[playstation]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[resistance fall of man]]></category>
		<category><![CDATA[rfom]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://www.independentdeveloper.com/?p=115</guid>
		<description><![CDATA[Eric Gooch of Insomniac has an excellent tutorial on Creating the Lighting for Resistance: Fall of Man. The best part of the tutorial are the &#8220;before and after&#8221; shots that show how each scene looks lit and unlit. A lot of people underestimate the importance of good lighting, but these pictures really help make it [...]]]></description>
			<content:encoded><![CDATA[<p>Eric Gooch of Insomniac has an excellent tutorial on <a href="http://www.cybergooch.com/tutorials/pages/lighting_rfom1.htm" target=_external>Creating the Lighting for Resistance: Fall of Man</a>. The best part of the tutorial are the &#8220;before and after&#8221; shots that show how each scene looks lit and unlit. A lot of people underestimate the importance of good lighting, but these pictures really help make it clear.  Well worth the read!</p>
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