Posts Tagged ‘reload’

Texture Monitor Updated

Wednesday, May 14th, 2008
EDIT: The texture monitor is now obsolete. As of 6.4, AC3D now includes its own, much better texture monitor.

A new version of the AC3D texture monitor plugin is available! This version adds a “smart update” feature that prevents the same texture from being reloaded multiple times, even if you use the texture multiple times in your scene. The texture monitor now also ignores files who’s “last modified” time stamp has not changed on disk within the last 10 minutes, so textures you haven’t changed don’t get reloaded. This should make load times much faster, especially in large, heavily-textured scenes.

Enjoy!

Read about the texture monitor or download the file here.

AC3D Plugin: Texture Monitor

Wednesday, October 10th, 2007

New for AC3D! This plug-in adds quick reload to the tools menu, allowing you to reload all your textures in just one click. It also includes a tiny disk monitor client that automatically notifies AC3D when your texture maps are saved to disk by your paint program. With this plug-in, you can see your changes made in Photoshop, Corel or your favorite paint program show up in AC3D right away–without any additional clicks.

* UPDATED 5/14/2008: New version with faster reload! This version tracks textures more intelligently to prevent the same texture from being reloaded more than once per cycle, even if it’s used multiple times.

* UPDATED 11/27/2008: The texture monitor is now obsolete. As of 6.4, AC3D now includes its own, much better texture monitor.

Download the plugin. (Requires Windows XP, AC3D 6.2 or above. Disk monitor feature requires TCP\IP loopback support for communicating with AC3D.)