Posts Tagged ‘texture map’

Texture Monitor Updated

Wednesday, May 14th, 2008

A new version of the AC3D texture monitor plugin is available! This version adds a “smart update” feature that prevents the same texture from being reloaded multiple times, even if you use the texture multiple times in your scene. The texture monitor now also ignores files who’s “last modified” time stamp has not changed on disk within the last 10 minutes, so textures you haven’t changed don’t get reloaded. This should make load times much faster, especially in large, heavily-textured scenes.

Enjoy!

Read about the texture monitor or download the file here.

AC3D Plugin: Bake Texture Layout

Thursday, December 6th, 2007

This plugin “bakes” a texture from one object to another, allowing you to transfer texture data between two models with the same geometry but different texture coordinates–without having to re-paint the texture bitmap! This is useful if you start to paint a texture, and change your mind later about the UV map; or for games when you can’t change the layout of the map for technical reasons, but would like different UVs for convenience during painting. It’s also good for fitting text onto a warped surface or other projections that would be difficult or impossible to paint by hand.

Download the plugin. (Requires Windows XP, AC3D 6.2 or above.)

AC3D Plugin: Texture Monitor

Wednesday, October 10th, 2007

New for AC3D! This plug-in adds quick reload to the tools menu, allowing you to reload all your textures in just one click. It also includes a tiny disk monitor client that automatically notifies AC3D when your texture maps are saved to disk by your paint program. With this plug-in, you can see your changes made in Photoshop, Corel or your favorite paint program show up in AC3D right away–without any additional clicks.

* UPDATED 5/14/2008: New version with faster reload! This version tracks textures more intelligently to prevent the same texture from being reloaded more than once per cycle, even if it’s used multiple times.

Download the plugin. (Requires Windows XP, AC3D 6.2 or above. Disk monitor feature requires TCP\IP loopback support for communicating with AC3D.)

AC3D Plugin: UV Map to DXF

Friday, October 5th, 2007

This AC3D plug-in exports the uv map (texture coordinates) of the currently highlighted faces in DXF format, suitable for import into vector drawing packages such as Corel Draw. Very handy if you like to do your textures as vector art!

Download the plugin. (Requires Windows\AC3D 6.2 or above)